; Urban Flight 4 ; --- Remove saferoom health items filter: { "hammerid" "1854769" } { "hammerid" "1854771" } { "hammerid" "1854773" } { "hammerid" "1854775" } { "hammerid" "1854713" } ; --- Reduce time it takes for plane to take off modify: { match: { "hammerid" "732356" } replace: { "Branch01" "branch_finale_cct" } } add: { "classname" "logic_branch" "InitialValue" "1" "targetname" "branch_finale_cct" "origin" "-1952 3350 320" } ; --- Remove locker t2 spawns filter: { "hammerid" "718461" } { "hammerid" "718483" } { "hammerid" "718485" } ; --- Block easy pulloffs at generator add: { "classname" "prop_dynamic" "origin" "-580 -446 206" "angles" "0 90 0" "solid" "6" "rendercolor" "255 255 255" "model" "models/props_wasteland/exterior_fence002d.mdl" } { "classname" "prop_dynamic" "origin" "-773 -446 206" "angles" "0 90 0" "solid" "6" "rendercolor" "255 255 255" "model" "models/props_wasteland/exterior_fence002c.mdl" } { "classname" "prop_dynamic" "origin" "-871 -426 129" "angles" "0 0 0" "solid" "6" "rendercolor" "255 255 255" "model" "models/props/de_nuke/crate_small.mdl" } ; --- Remove random health items. filter: { "classname" "weapon_item_spawn" } modify: { match: { "hammerid" "596547" } replace: { "HealthCount" "0" } } modify: { match: { "hammerid" "303985" } replace: { "HealthCount" "0" } } filter: { "hammerid" "723542" } { "hammerid" "723557" } { "hammerid" "723559" } { "hammerid" "723561" } { "hammerid" "1306144" } ; --- Add static pill spawns. add: { "origin" "-868 -417 193" "angles" "0 0 0" "classname" "weapon_item_spawn" "spawnflags" "2" "item1" "0" "item2" "0" "item3" "0" "item4" "1" "item5" "0" "item6" "0" "item7" "0" "item8" "0" "item11" "0" "item12" "0" "item13" "0" "item16" "0" "item17" "0" "item18" "0" } { "origin" "-858 -407 193" "angles" "0 0 0" "classname" "weapon_item_spawn" "spawnflags" "2" "item1" "0" "item2" "0" "item3" "0" "item4" "1" "item5" "0" "item6" "0" "item7" "0" "item8" "0" "item11" "0" "item12" "0" "item13" "0" "item16" "0" "item17" "0" "item18" "0" } { "origin" "-858 -417 193" "angles" "0 0 0" "classname" "weapon_item_spawn" "spawnflags" "2" "item1" "0" "item2" "0" "item3" "0" "item4" "1" "item5" "0" "item6" "0" "item7" "0" "item8" "0" "item11" "0" "item12" "0" "item13" "0" "item16" "0" "item17" "0" "item18" "0" } { "origin" "-868 -407 193" "angles" "0 0 0" "classname" "weapon_item_spawn" "spawnflags" "2" "item1" "0" "item2" "0" "item3" "0" "item4" "1" "item5" "0" "item6" "0" "item7" "0" "item8" "0" "item11" "0" "item12" "0" "item13" "0" "item16" "0" "item17" "0" "item18" "0" } ; Remove tank that spawns if director is really "angry" modify: { match: { "targetname" "tank_case" } delete: { ;"OnCase01" "tank_relayKill0-1" ;"OnCase02" "tank_relayKill0-1" "OnCase03" "tank_relayTrigger0-1" } } ; Make it so dead body always falls down stairs modify: { match: { "targetname" "body_fall_case" } delete: { ;"OnCase01" "body_fallEnableMotion0-1" ;"OnCase01" "body_fallEnable0-1" "OnCase02" "body_fallKill0-1" "OnCase03" "body_fallKill0-1" } } ; Make cargo container in hanger consistently open modify: { match: { "targetname" "cargo1-container_case" } delete: { "OnCase01" "cargo1-container_openKill0-1" ;"OnCase02" "cargo1-container_closedKill0-1" "OnCase01" "cargo1-container_open_navblockKill0-1" "OnCase01" "cargo1-container_closed_navblockBlockNav0-1" ;"OnCase02" "cargo1-container_closed_navblockKill0-1" ;"OnCase02" "cargo1-container_open_navblockBlockNav0-1" } } ; Make cargo container outside of hanger consistently open modify: { match: { "targetname" "cargo2-container_case" } delete: { "OnCase01" "cargo2-container_openKill0-1" ;"OnCase02" "cargo2-container_closedKill0-1" "OnCase01" "cargo2-container_open_navblockKill0-1" "OnCase01" "cargo2-container_closed_navblockBlockNav0-1" ;"OnCase02" "cargo2-container_closed_navblockKill0-1" ;"OnCase02" "cargo2-container_open_navblockBlockNav0-1" } }